Stargunner Mac Game

Stargunner Mac Game Average ratng: 5,0/10 1997 reviews
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Stargunner, released late in 1996, was Apogee 's final game. Stargunner represented the first completed attempt at a game for all of the developers involved. While the commercial success of the game was mild, it launched the careers of the 3 programmers who all moved on to find success in the games industry. Here is a step by step guide to running your OLD DOS computer games using DOSBox. First, download the DOSBox from DOSBox on Sourceforge. The current version has releases for Windows 2000, XP, Gentoo Linux, MAC OS X, Free BSD and Fedora.

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  • Stargunner gameplay screenshot DOSGames.com Review: Rating: 4 Stargunner is a little known shooting game (shoot em up) from Apogee, publishers of other great games like Commander Keen, Duke Nukem and (related by genre to Stargunner) Raptor: Call of the Shadows.
  • Stargunner has 34 blast-a-thon levels. Blast your way through the dark reaches of space, navigate the hostile alien world of Zile and explore the wreckage-ridden depths of the enemy’s darkened waters.FeaturesInto the Face of Danger: Fly through 34 action-packed levels as you take on the forces of.
  • CounterAttack is an Action game, developed and published by Relative Games, which was released in 2016. No FAQs/Guides/Maps - Be the first to submit one! No cheats - Be the first to submit one! 32 Achievements; No reviews - Be the first to submit one! Have a question about this game? Ask other GameFAQs users!
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Apogee1996
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Undemanding but enjoyable blaster

Anyone who has ever played a horizontally scrolling shoot 'em up, from R-Type to Gradius to Gunstar Heroes, will recognise most of the elements to be found here in Stargunner. While its lack of originality is undeniable, it does contain enough fast-paced blasting action to keep the hardcore fan satisfied for a few hours or so. The plot on display here is the usual disposable nonsense (although it is different depending on whether you follow the game or the manual) and revolves around the typical sci-fi cliches of an alien race battling against another in their quest for power and resources. None of this really matters of course, as the game is all about shooting lots of alien spacecraft and making them go 'BOOM' and in this respect, Stargunner is reasonably successful. No self-respecting shooter would dare call itself a shooter if it didn't have a lot weapons to offer, and Stargunner has an impressive arsenal which includes auto-aiming cannons, missiles of both the homing and dumb variety, and high strength dual lasers. Weapon can be attached to either the top or the bottom of your ship, altering their effective fire arcs, and can be upgraded along with your engines. Satellites are also available and which function in pretty much the same way as R-Type's 'pod' but which add a neat, if typically unoriginal element to the game. Stargunner doesn't really do anything wrong, with plenty of fast and furious action, fairly slick old-school graphics and lots of of cool sound and visual effects. It doesn't do anything new but this isn't necessarily a bad thing and for shooter fans this will provide plenty of entertainment. Just don't expect anything earth-shattering.

Fun for a few hours

Stargunner has everything we've already seen in every shooter game - shoot everything in sight, blow a bunch of stuff up, collect powerups that make you stronger and fight level bosses to finish the game (Much like Raptor, Ravage, etc.). Despite that, Stargunner provides a whole lot of fun and action and the great graphics make this game slightly better than average. If you want to know why you're shooting the hell out of everything, it's because you're on a mission to destroy the planet of the evil Zillion people, and you fight for the greater good. Over 34 levels, you exchange a variety of weapons and your enemies get tougher, giving you quite a challenge. The game has very nice visuals and cool explosion effects, as well as sound system. The gameplay is fun and exciting, although it won't keep you up all night,since it's pretty repetitive and over much too soon. Still, the game is pretty good to play for an afternoon. After that, I don't think you'll give it much thought.

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